Some very early notes.
Some very early notes.
Cards started getting a bit more structured.
Some various advanced stage items
Here is a sample of some
very old game pieces,
An older rectangular board.
Summon Guardians, originally created by Frank D’Aurio and with Victor and David bringing their own elements to the game,
soon became a passion project for the three brothers. Together they work as a team, sharing in a healthy dose of rivalry,
and many years filled with arguments and resolutions, to bring an amazing “new” fantasy game to the table in 2021.
In Summon Guardians you’ll have 14 Powerful Guardians to choose from. They can be upgraded to Level 2, which will allow them to improve their unique skills.
Each Kingdom has its own dedicated Jewel Platform that produces its Territorial Jewel. There are four territories, hence four jewels, signified by their distinct territorial colors.
Due to the City’s immense financial resources, it can construct exceptionally strong armaments. Its numerous underground tunnels also allow its Guardians to move quickly between locations and to have easy access to Trade Villages. The City is a dark place, and as such, many predatory thieves lurk within its boundaries; traveling Merchants and Mercenaries are also common.
In past wars, the Desert was home to massive, deadly battles between Necromancers. The remnants of this chaotic past include many valuable items such as treasure maps and magic rings. However, these remnants also include countless hordes of the Living Dead, which lurk within the Desert’s dunes and hidden cities. The Desert’s King takes advantage of the Kingdom’s open field of view by wielding a crossbow to protect against approaching enemies.
Due primarily to its strong communion with nature and the ease of concealment within its countless trees, the Forest is a comfortable home for many types of mages. As a result, numerous spell scrolls can be found within this Kingdom. The creatures that reside within the Forest are particularly strong—including fearsome Cyclopes — but those who can defeat these foes receive rich rewards.
The Mountains are known for having—by far—the holiest territory in the realm. Due to the Kingdom’s rugged terrain, its forces are very resilient, and enemy Guardians have difficulty accessing its Forts and Castles. Dragons are common within the Mountains, but those who survive there are particularly likely to find health potions.