THE WAR STRATEGY GAME

FOR ADVENTURERS

30+ years in the making
SUMMON GUARDIANS

Summon Guardians is a multiplayer board game that combines the spirit of fantasy and adventure with strategic castle warfare. In Summon Guardians, the players join an epic, centuries-old war for the realm of Quadrenna.

COMPONENTS: 1 24” X 24” rubber Game mat, 28 Jumbo-sized Guardian Cards, 16 Jumbo-sized Castle Cards, 288 Adventure Cards, 28 Standee punch-outs, 16 Standee bases, 150 Acrylic jewels, 200 Plastic gold coins, 10 Ten-sided dice 20 Fort towers, 18 Fort bases (9 white and 9 red) 160 Micro-sized Life Point Cards, 1 Full Reference Rulebook, 1 Basic Gameplay Rulebook, 1 Quick Start/Key info sheet

A Kingdom achieves victory when it obtains ownership of the Wastelands. This is achieved one of three ways: kill all enemy Guardians, kill all enemy Kings, or take ownership of the Red Jewel Platform.The war within the game takes place over a series of turn cycles, or Days. Each turn consists of 3 phases, in this order: Move, Card, and Action. Both Guardians act during each phase, exploring, fighting, casting spells, and adventuring to help their Kingdoms toward victory.

The D’Aurio brothers have been working on this game for over 30 years. Find out more here

How long does it take to learn the game?
     – 20 mins

How many Guardians are included?
     – There are 14 Guardians

 

THE WORLD OF

SUMMON GUARdIANS

Four Kingdoms battle over a centrally located and incredibly wealthy territory known as the Wastelands. The main Battlefield of this war is the intersection of these Kingdoms. Each Kingdom claims ownership over the Wastelands and the neighbouring Jewel Platforms. In addition to generating red Jewels—the most powerful and valuable of all the Jewels—the Wastelands are home to the fearsome Dead King and his army of the Living Dead. Through their Queens, the four Kingdoms summon Guardians from throughout time and around the world in an attempt to gain control of the Wastelands. The Kingdoms’ main tools for winning the war are their Guardians, each of which has unique strengths and weaknesses. Although the Guardians’ attitudes about being summoned vary, they all loyally serve their Kingdoms and find high honor in their duty.

Adventure strategy

Immerse yourself in a war between Kingdoms – where the true path to victory is shaped not by chance or luck, but rather by the decisions you make along the way.

The REALM OF
QUADRENNA

UPGRADABLE
CASTLE GUARD
& FORTS

Upgrade your Castle Guard and Forts to aid in your claim to victory. 

GUARDIAN
UPGRADABILITY

Upgrade your Guardian for more power in the war

FOURTEEN UPGRADABLE

G

U

A

R

D

I

A

N

S

Choose your Guardians wisely, for each has their own unique strengths and weaknesses that can make or break your ascent to victory and pursuit of glory. Guardians can use their abilities to play off the Kingdom territory they find themselves in. Level up your Guardians to improve their abilities. 

THE FOUR KINGDOM

T

E

R

R

I

T

O

R

I

E

S

FOREST

MOUNTAIN

Castle
CARDS

Each Kingdom
Territory comes
with its own set
of Castle cards.

ADVENTURE
CARDS

Each Territory has its own set of Adventure Cards. There are 72 cards per Territory, and 288 cards in total.​

THE

WASTELANDS

Through their Queens, the four Kingdoms summon Guardians from throughout time and around the world in an attempt to gain control of the Wastelands

TERRITORIAL JEWELS

There are four Territorial Jewels in Summon Guardians , Green of the Forest, Yellow of the Desert, Brown of the Mountain and Black of the City.

FULLY FOLDABLE GAME MAT

Our Game Mat is water and stain resistant. It also resists creases or folds over time and is rollable.

Its rubbery texture means it won't be sliding around the table. ​

JOIN US ON DISCOrD

connect with us ON SOCIAL MEDIA